Friday, March 30, 2012

Groundwork for the payoff

Here's the groundwork I promised so you may see what I see. It's sort of an introduction to the game that tells about Chaucer's clues, the bits of information he has hidden in his individual descriptions. These clues inform us about the identity of the characters that travel disguised as pilgrims.
     The first thing Chaucer does is emphasize that the whole group arrives at sunset to stay for the night. Ask yourself what "group" arrives when the sun sets. Chaucer saw them--and so have you.
     Here are Chaucer's hints that tell us about the pilgrim most often--and most easily--recognized. It's the Miller. Refined, he is not.

The Miller is called a stout churl, big of brawn and bones.
He's short-shouldered, with a broad, thick, gnarled body.
His nostrils are wide and  black and
he could heave a door off its hinges by running into it with his head.

What picture does that put in your mind's eye? If it surprises you, that's OK. Let it.. If you're on the right track, you might even know the name of this traveler you can see at night.
     Let's assume you recognized "him." (If not yet, maybe a second pass will catch the trick.) Now, what is your guess as to who the two brothers are that journey together? And there are two other pilgrims who stay the night and are treated very cordially. One is a man dedicated to war. The other is a woman whose motto is "Love conquers all." Are you beginning to understand what "group" the poet has concealed in his pilgrims?
     The "puzzle" pieces are not all that obvious, but what you've seen is a good start. Chaucer's plan is a thrill to me every time I think about it. Next time I'll identify the pilgrims mentioned here and talk about a few more.

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